Venomous Gnoll
Grim Hollow: Lairs of Etharis p. 60 (Third Party)
- Size
- Medium
- Type
- humanoid (gnoll)
- Alignment
- chaotic evil
- AC
- 13 (natural armor)
- Hit Points
- 33 (6d8+6)
- Speed
- walk 30 ft.
- Saving Throws
- Con +3
- Skills
- Stealth +4
- Resistances
- Poison
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Languages
- Gnoll
- Challenge
- 1
- Lineage
- Gnoll
Traits
Proficiency Bonus
+2
Rampage
When the venomous gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Actions
Multiattack
The venomous gnoll makes two attacks, only one of which can be a bite.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and 2 (1d4) poison damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage and 2 (1d4) poison damage.
Spine Spike
Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage and 2 (1d4) poison damage.
Other data
description
"I never believed the rumors about the Beast and how it could change people. Then I saw how everyone at the logging camp had been transformed. It had to be a power even greater than a god's."