Venomous Gnoll

Grim Hollow: Lairs of Etharis p. 60 (Third Party)

Size
Medium
Type
humanoid (gnoll)
Alignment
chaotic evil
AC
13 (natural armor)
Hit Points
33 (6d8+6)
Speed
walk 30 ft.
Saving Throws
Con +3
Skills
Stealth +4
Resistances
Poison
Senses
darkvision 60 ft.
Passive Perception
11
Languages
Gnoll
Challenge
1
Lineage
Gnoll
STR
12
+1
DEX
14
+2
CON
13
+1
INT
6
−2
WIS
13
+1
CHA
7
−2

Traits

Proficiency Bonus

+2

Rampage

When the venomous gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack

The venomous gnoll makes two attacks, only one of which can be a bite.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and 2 (1d4) poison damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage and 2 (1d4) poison damage.

Spine Spike

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage and 2 (1d4) poison damage.

Other data

description

"I never believed the rumors about the Beast and how it could change people. Then I saw how everyone at the logging camp had been transformed. It had to be a power even greater than a god's."