Verbeeg Marauder
Icewind Dale: Rime of the Frostmaiden p. 311
- Size
- Large
- Type
- giant
- Alignment
- neutral evil
- AC
- 14 (hide armor, shield)
- Hit Points
- 85 (10d10+30)
- Speed
- walk 40 ft.
- Saving Throws
- Dex +2, Con +5
- Skills
- Animal Handling +2, Athletics +6, Stealth +2
- Passive Perception
- 10
- Languages
- Common, Giant
- Challenge
- 4
- Lineage
- Verbeeg
Traits
Simple Weapon Wielder
A simple weapon deals one extra die of its damage when the verbeeg hits with it (included in the attack).
Actions
Multiattack
The verbeeg makes two melee attacks.
Spear
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (3d6 + 4) piercing damage, or 17 (3d8 + 4) piercing damage if used to make a ranged attack or used with two hands to make a melee attack.
Other data
description
Marauders Verbeeg conduct themselves like brigands, robbing people they come across in the wild. If food is scarce, they kill those same people and eat them. They prefer to dwell in forlorn places, often sharing territory with hill giants and ogres. It's not unusual to find a gang of hill giants and ogres led by a verbeeg, since verbeeg are much smarter than their brutish cousins. Verbeeg also enjoy the company of mammalian beasts and allow bears, wolves, worgs, and other predators to lair with them. They catch and keep horses, mules, sheep, goats, and cattle for food and trade.