Verbeeg Marauder

Icewind Dale: Rime of the Frostmaiden p. 311

Size
Large
Type
giant
Alignment
neutral evil
AC
14 (hide armor, shield)
Hit Points
85 (10d10+30)
Speed
walk 40 ft.
Saving Throws
Dex +2, Con +5
Skills
Animal Handling +2, Athletics +6, Stealth +2
Passive Perception
10
Languages
Common, Giant
Challenge
4
Lineage
Verbeeg
STR
19
+4
DEX
11
+0
CON
16
+3
INT
11
+0
WIS
10
+0
CHA
9
−1

Traits

Simple Weapon Wielder

A simple weapon deals one extra die of its damage when the verbeeg hits with it (included in the attack).

Actions

Multiattack

The verbeeg makes two melee attacks.

Spear

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (3d6 + 4) piercing damage, or 17 (3d8 + 4) piercing damage if used to make a ranged attack or used with two hands to make a melee attack.

Other data

description

Marauders Verbeeg conduct themselves like brigands, robbing people they come across in the wild. If food is scarce, they kill those same people and eat them. They prefer to dwell in forlorn places, often sharing territory with hill giants and ogres. It's not unusual to find a gang of hill giants and ogres led by a verbeeg, since verbeeg are much smarter than their brutish cousins. Verbeeg also enjoy the company of mammalian beasts and allow bears, wolves, worgs, and other predators to lair with them. They catch and keep horses, mules, sheep, goats, and cattle for food and trade.