Vincent von Dreck

The Griffon's Saddlebag: Book Two p. 349 (Third Party)

Size
Medium
Type
humanoid (any)
Alignment
lawful neutral
AC
14 (hide armor, natural armor)
Hit Points
117 (18d8+36)
Speed
walk 30 ft., (climb 30 ft., fly 30 ft. in dragon form)
Saving Throws
Int +5, Wis +8
Skills
Nature +5, Perception +8, Insight +8, Intimidation +7, Persuasion +7
Resistances
damage type associated with his dragon type (dragon form only)
Senses
darkvision 60 ft. (dragon form only)
Passive Perception
18
Languages
Common, Draconic, Druidic
Challenge
9
Lineage
Crest City Druid (Wrymling)
STR
10
+0
DEX
14
+2
CON
16
+3
INT
13
+1
WIS
18
+4
CHA
17
+3

Traits

Proficiency Bonus

+4

Spellcasting (Humanoid Form Only)

The druid is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16). It has the following druid spells prepared:

  • Cantrips (at will): druidcraft, poison spray, produce flame, shillelagh (can cast on sickles)
  • 1st level (4 slots): cure wounds, entangle, healing word
  • 2nd level (3 slots): enhance ability, locate object, spike growth*
  • 3rd level (3 slots): plant growth, protection from energy, wind wall*
  • 4th level (3 slots): dominate beast, polymorph, freedom of movement*
  • 5th level (2 slots): commune with nature, tree stride
  • 6th level (1 slot): transport via plants, wall of thorns*

*this spell requires no material components

Dragon Form

The druid has an armor class of 13 (hide armor) in humanoid form but 17 (natural armor) in dragon form. In dragon form, it also gains a climb speed of 30 ft. and a fly speed of 30 ft.

Draconic Weapons (Dragon Form Only)

While in dragon form, Vincent's attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks.

Actions

Multiattack

In dragon form, Vincent makes two attacks: one with its bite and one with its claws. In humanoid form, it makes two sickle attacks.

Sickle (Humanoid Form Only)

Melee Weapon Attack: +4 to hit (+8 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) slashing damage, or 8 (1d8+4) slashing damage with shillelagh.

Bite (Dragon Form Only)

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d12+4) piercing damage.

Claw (Dragon Form Only)

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage.

Breath Weapon (Recharge 6; Dragon Form Only)

The druid exhales a plume of energy in a 25-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 14 (4d6) damage of the type associated with the druid's dragon type (see the dragon damage type table) on a failed save, or half as much on a successful one.

recharge

D6

Change Shape (2/Day)

The druid can use its action to magically polymorph into a Medium Dragon of any type of its choice (see the Dragon Damage Type table), or back into its humanoid form. When the druid polymorphs, it gains 120 temporary hit points, and it can choose whether its equipment falls to the ground, melds into its new form, or is worn by the new form (if possible). It reverts to its humanoid form after 6 hours, if it dies, or if it falls unconscious. Its statistics are the same in each form, other than its AC and speed, as noted.

When determining what dragon color and damage type a Crest City druid or similar creature should use when they use their Change Shape ability, use the table below.

Dragon Damage Type:

DragonDamage Type
BlackAcid
BlueLightning
BrassFire
BronzeLightning
CopperAcid
DragonDamage
GoldFire
GreenPoison
RedFire
SilverCold
WhiteCold

recharge

2/DAY

Spells

Druidcraft, Poison Spray, Produce Flame, Shillelagh, Cure Wounds, Entangle, Healing Word, Enhance Ability, Locate Object, Spike Growth, Plant Growth, Protection from Energy, Wind Wall, Dominate Beasts, Polymorph, Freedom of Movement, Commune with Nature, Tree Stride, Transport Via Plants, Wall of Thorns

Spell Slots

0,4,3,3,3,2,1

Other data

description

Beneath a facade of haphazard scribblings and windswept hair, Vincent is a shrewd negotiator and keen observer. He is quite diligent in collecting and protecting the Circle's secrets, as well as keeping an eye out for potentially talented recruits. While typically affable, the rare occasions that unleash his true temper and draconic might have rightfully earned him the nickname "Book Wyrm" amongst the Circle.