Vincent von Dreck
The Griffon's Saddlebag: Book Two p. 349 (Third Party)
- Size
- Medium
- Type
- humanoid (any)
- Alignment
- lawful neutral
- AC
- 14 (hide armor, natural armor)
- Hit Points
- 117 (18d8+36)
- Speed
- walk 30 ft., (climb 30 ft., fly 30 ft. in dragon form)
- Saving Throws
- Int +5, Wis +8
- Skills
- Nature +5, Perception +8, Insight +8, Intimidation +7, Persuasion +7
- Resistances
- damage type associated with his dragon type (dragon form only)
- Senses
- darkvision 60 ft. (dragon form only)
- Passive Perception
- 18
- Languages
- Common, Draconic, Druidic
- Challenge
- 9
- Lineage
- Crest City Druid (Wrymling)
Traits
Proficiency Bonus
+4
Spellcasting (Humanoid Form Only)
The druid is a 12th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16). It has the following druid spells prepared:
- Cantrips (at will): druidcraft, poison spray, produce flame, shillelagh (can cast on sickles)
- 1st level (4 slots): cure wounds, entangle, healing word
- 2nd level (3 slots): enhance ability, locate object, spike growth*
- 3rd level (3 slots): plant growth, protection from energy, wind wall*
- 4th level (3 slots): dominate beast, polymorph, freedom of movement*
- 5th level (2 slots): commune with nature, tree stride
- 6th level (1 slot): transport via plants, wall of thorns*
*this spell requires no material components
Dragon Form
The druid has an armor class of 13 (hide armor) in humanoid form but 17 (natural armor) in dragon form. In dragon form, it also gains a climb speed of 30 ft. and a fly speed of 30 ft.
Draconic Weapons (Dragon Form Only)
While in dragon form, Vincent's attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks.
Actions
Multiattack
In dragon form, Vincent makes two attacks: one with its bite and one with its claws. In humanoid form, it makes two sickle attacks.
Sickle (Humanoid Form Only)
Melee Weapon Attack: +4 to hit (+8 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) slashing damage, or 8 (1d8+4) slashing damage with shillelagh.
Bite (Dragon Form Only)
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d12+4) piercing damage.
Claw (Dragon Form Only)
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage.
Breath Weapon (Recharge 6; Dragon Form Only)
The druid exhales a plume of energy in a 25-foot cone. Each creature in the area must make a DC 16 Dexterity saving throw, taking 14 (4d6) damage of the type associated with the druid's dragon type (see the dragon damage type table) on a failed save, or half as much on a successful one.
recharge
D6
Change Shape (2/Day)
The druid can use its action to magically polymorph into a Medium Dragon of any type of its choice (see the Dragon Damage Type table), or back into its humanoid form. When the druid polymorphs, it gains 120 temporary hit points, and it can choose whether its equipment falls to the ground, melds into its new form, or is worn by the new form (if possible). It reverts to its humanoid form after 6 hours, if it dies, or if it falls unconscious. Its statistics are the same in each form, other than its AC and speed, as noted.
When determining what dragon color and damage type a Crest City druid or similar creature should use when they use their Change Shape ability, use the table below.
Dragon Damage Type:
| Dragon | Damage Type |
| Black | Acid |
| Blue | Lightning |
| Brass | Fire |
| Bronze | Lightning |
| Copper | Acid |
| Dragon | Damage |
| Gold | Fire |
| Green | Poison |
| Red | Fire |
| Silver | Cold |
| White | Cold |
recharge
2/DAY
Spells
Druidcraft, Poison Spray, Produce Flame, Shillelagh, Cure Wounds, Entangle, Healing Word, Enhance Ability, Locate Object, Spike Growth, Plant Growth, Protection from Energy, Wind Wall, Dominate Beasts, Polymorph, Freedom of Movement, Commune with Nature, Tree Stride, Transport Via Plants, Wall of Thorns
Spell Slots
0,4,3,3,3,2,1
Other data
description
Beneath a facade of haphazard scribblings and windswept hair, Vincent is a shrewd negotiator and keen observer. He is quite diligent in collecting and protecting the Circle's secrets, as well as keeping an eye out for potentially talented recruits. While typically affable, the rare occasions that unleash his true temper and draconic might have rightfully earned him the nickname "Book Wyrm" amongst the Circle.