Vitebriate

Grim Hollow: Lairs of Etharis p. 21 (Third Party)

Size
Medium
Type
monstrosity
Alignment
neutral evil
AC
14 (natural armor)
Hit Points
52 (7d8+21)
Speed
walk 30 ft.
Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses
darkvision 60 ft.
Passive Perception
20
Languages
languages it knew previously
Challenge
2
STR
11
+0
DEX
14
+2
CON
16
+3
INT
12
+1
WIS
12
+1
CHA
16
+3

Traits

Proficiency Bonus

+2

Unnatural Life

Vitebriates are immune to the effects of old age and death by natural causes.

Vitebriance

While on the same plane of existence as a person charmed by the vitebriate's Dominate Person action, the vitebriate may leech 1 hp per day permanently from the thrall. When a thrall is reduced to 0 hp through this process, it is killed. Drained hit points are regained after 7 days of rest.

Actions

Multiattack

The vitebriate makes two melee attacks.

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Dominate Person

A vitebriate can target a single humanoid with dominate person as the spell, with the following differences: once the vitebriate has chosen the target, it can use this ability only on the chosen target (until the next day when it can choose a different target and drop the focus on the current target). The spell does not require concentration but is broken if the vitebriate is knocked unconscious involuntarily or killed (though not if it trances or sleeps). If the person has been charmed for at least an hour, damage does not force a new saving throw.

Reactions

Life Shield (1/Day)

The vitebriate uses its psychic link with its thrall to transfer all damage it would take to its thrall. Damage that goes beyond what would kill the thrall is dealt to the vitebriate.

recharge

1/DAY

Other data

description

"I swear I've seen that kid before, years ago, when I was just a kid myself! But she hasn't aged a day."