Vitebriate
Grim Hollow: Lairs of Etharis p. 21 (Third Party)
- Size
- Medium
- Type
- monstrosity
- Alignment
- neutral evil
- AC
- 14 (natural armor)
- Hit Points
- 52 (7d8+21)
- Speed
- walk 30 ft.
- Immunities
- Poison
- Condition Immunities
- Charmed, Exhaustion, Frightened, Petrified, Poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 20
- Languages
- languages it knew previously
- Challenge
- 2
Traits
Proficiency Bonus
+2
Unnatural Life
Vitebriates are immune to the effects of old age and death by natural causes.
Vitebriance
While on the same plane of existence as a person charmed by the vitebriate's Dominate Person action, the vitebriate may leech 1 hp per day permanently from the thrall. When a thrall is reduced to 0 hp through this process, it is killed. Drained hit points are regained after 7 days of rest.
Actions
Multiattack
The vitebriate makes two melee attacks.
Dagger
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Dominate Person
A vitebriate can target a single humanoid with dominate person as the spell, with the following differences: once the vitebriate has chosen the target, it can use this ability only on the chosen target (until the next day when it can choose a different target and drop the focus on the current target). The spell does not require concentration but is broken if the vitebriate is knocked unconscious involuntarily or killed (though not if it trances or sleeps). If the person has been charmed for at least an hour, damage does not force a new saving throw.
Reactions
Life Shield (1/Day)
The vitebriate uses its psychic link with its thrall to transfer all damage it would take to its thrall. Damage that goes beyond what would kill the thrall is dealt to the vitebriate.
recharge
1/DAY
Other data
description
"I swear I've seen that kid before, years ago, when I was just a kid myself! But she hasn't aged a day."