Wampus Cat
Tome of Beasts (Third Party)
- Size
- Medium
- Type
- monstrosity
- Alignment
- chaotic neutral
- AC
- 14
- Hit Points
- 58 (9d8+18)
- Speed
- walk 40 ft., climb 20 ft., swim 20 ft.
- Skills
- Deception +5, Persuasion +5
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Languages
- Common
- Challenge
- 1
- Lineage
- Cat
Traits
Focused Animosity
The wampus cat has advantage on melee attacks against any male she has seen employ divine magic or wield a holy symbol.
Innate Spellcasting
The wampus cat's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components:
- At will: disguise self (appearance of a female human), mage hand
- 2/day: hex
Magic Resistance
The wampus cat has advantage on saving throws against spells and other magical effects.
Actions
Claws
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Yowl (Recharge 5-6)
Intelligent creatures within 60 feet of the cat who are able to hear its voice must make a DC 13 Charisma saving throw. Those who fail find the sound of the wampus cat's voice pleasant and alluring, so that the cat has advantage on Charisma checks against them for 1 minute. The affected characters cannot attack the wampus cat during this time unless they are wounded in that time.
recharge
D5