Wampus Cat

Tome of Beasts (Third Party)

Size
Medium
Type
monstrosity
Alignment
chaotic neutral
AC
14
Hit Points
58 (9d8+18)
Speed
walk 40 ft., climb 20 ft., swim 20 ft.
Skills
Deception +5, Persuasion +5
Senses
darkvision 60 ft.
Passive Perception
12
Languages
Common
Challenge
1
Lineage
Cat
STR
14
+2
DEX
18
+4
CON
15
+2
INT
12
+1
WIS
14
+2
CHA
16
+3

Traits

Focused Animosity

The wampus cat has advantage on melee attacks against any male she has seen employ divine magic or wield a holy symbol.

Innate Spellcasting

The wampus cat's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components:

  • At will: disguise self (appearance of a female human), mage hand
  • 2/day: hex

Magic Resistance

The wampus cat has advantage on saving throws against spells and other magical effects.

Actions

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Yowl (Recharge 5-6)

Intelligent creatures within 60 feet of the cat who are able to hear its voice must make a DC 13 Charisma saving throw. Those who fail find the sound of the wampus cat's voice pleasant and alluring, so that the cat has advantage on Charisma checks against them for 1 minute. The affected characters cannot attack the wampus cat during this time unless they are wounded in that time.

recharge

D5

Other data

description