Warlock of the Great Old One
Mordenkainen Presents: Monsters of the Multiverse p. 256,
- Size
- Medium
- Type
- humanoid
- Alignment
- any alignment
- AC
- 13 (16 with mage armor)
- Hit Points
- 91 (14d8+28)
- Speed
- walk 30 ft.
- Saving Throws
- Wis +4, Cha +7
- Skills
- Arcana +4, History +4
- Resistances
- psychic
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Languages
- any two languages, telepathy 30 ft.
- Challenge
- 6
- Lineage
- Warlock
Traits
Proficiency Bonus
+3
Whispering Aura
At the start of each of the warlock's turns, each creature of its choice within 5 feet of it must succeed on a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage, provided that the warlock isn't incapacitated.
Actions
Multiattack
The warlock makes two Dagger attacks.
Dagger
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) psychic damage.
Howling Void
The warlock opens a momentary extraplanar rift within 60 feet of it. The rift is a scream-filled, 20-foot cube. Each creature in that area must make a DC 15 Wisdom saving throw. On a failed save, a creature takes 9 (2d8) psychic damage and is frightened of the warlock until the start of the war lock's next turn. On a successful save, a creature takes half as much damage and isn't frightened.
Spellcasting
The warlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):
- At will: detect magic, guidance, levitate, mage armor (self only), mage hand, minor illusion, prestidigitation
- 1/day each: arcane gate, detect thoughts, true seeing
Spells
detect magic, guidance, levitate, mage armor, mage hand, minor illusion, prestidigitation, arcane gate, detect thoughts, true seeing