Warlock of the Great Old One

Mordenkainen Presents: Monsters of the Multiverse p. 256,

Size
Medium
Type
humanoid
Alignment
any alignment
AC
13 (16 with mage armor)
Hit Points
91 (14d8+28)
Speed
walk 30 ft.
Saving Throws
Wis +4, Cha +7
Skills
Arcana +4, History +4
Resistances
psychic
Senses
darkvision 60 ft.
Passive Perception
11
Languages
any two languages, telepathy 30 ft.
Challenge
6
Lineage
Warlock
STR
9
−1
DEX
16
+3
CON
15
+2
INT
12
+1
WIS
12
+1
CHA
18
+4

Traits

Proficiency Bonus

+3

Whispering Aura

At the start of each of the warlock's turns, each creature of its choice within 5 feet of it must succeed on a DC 15 Wisdom saving throw or take 10 (3d6) psychic damage, provided that the warlock isn't incapacitated.

Actions

Multiattack

The warlock makes two Dagger attacks.

Dagger

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) psychic damage.

Howling Void

The warlock opens a momentary extraplanar rift within 60 feet of it. The rift is a scream-filled, 20-foot cube. Each creature in that area must make a DC 15 Wisdom saving throw. On a failed save, a creature takes 9 (2d8) psychic damage and is frightened of the warlock until the start of the war lock's next turn. On a successful save, a creature takes half as much damage and isn't frightened.

Spellcasting

The warlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):

  • At will: detect magic, guidance, levitate, mage armor (self only), mage hand, minor illusion, prestidigitation
  • 1/day each: arcane gate, detect thoughts, true seeing

Spells

detect magic, guidance, levitate, mage armor, mage hand, minor illusion, prestidigitation, arcane gate, detect thoughts, true seeing

Other data

description