Werebear Ascetic

Grim Hollow: Lairs of Etharis p. 37 (Third Party)

Size
Medium
Type
humanoid (any, shapechanger)
Alignment
any alignment
AC
12
Hit Points
150 (20d8+60)
Speed
walk 30 ft. (50 ft. and 30 ft. climb in hybrid and kindred form)
Saving Throws
Wis +7
Skills
Animal Handling +7, Nature +4, Perception +7
Senses
darkvision 60 ft.
Passive Perception
17
Languages
any three languages
Challenge
12
Lineage
Werebear
STR
16
+3
DEX
14
+2
CON
17
+3
INT
10
+0
WIS
16
+3
CHA
11
+0

Traits

Proficiency Bonus

+4

Spellcasting

The werebear is a 13th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +6 to hit with spell attacks). It can cast spells in any form, regardless of verbal, somatic, or material components provided they have no gold cost. It has the following druid spells prepared:

  • Cantrips (at will): druidcraft, guidance, mending, resistance
  • 1st level (4 slots): animal friendship, faerie fire, healing word
  • 2nd level (3 slots): hold person, lesser restoration
  • 3rd level (3 slots): conjure animals, dispel magic, plant growth
  • 4th level (3 slots): freedom of movement, ice storm
  • 5th level (2 slots): commune with nature, tree stride
  • 6th level (1 slot): wall of thorns
  • 7th level (1 slot): arboreal curse

Shapechanger

The werebear ascetic can use its action to polymorph into a bear-humanoid hybrid or into its kindred bear form, or back into its true form, which is humanoid. Its statistics, unless noted, are the same in each form. Any armor it is wearing merges into its alternate forms. It reverts to its true form if it dies.

Kindred Form

The werebear's kindred form takes the shape of a Large bear. While in this form, it can speak to and understand bears, cannot take any actions requiring hands, adds its Constitution modifier to the result of any saving throw, and gains 25 temporary hit points the first time it takes this form each day.

Actions

Multiattack

The werebear makes three melee attacks, only one of which can be a bite.

Bite (Hybrid or Kindred Form Only)

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 16 (3d8 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 15 Constitution saving throw or be cursed with werebear lycanthropy.

Claw (Hybrid or Kindred Form Only)

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage.

Spells

druidcraft, guidance, mending, resistance, animal friendship, faerie fire, healing word, hold person, lesser restoration, conjure animals, dispel magic, plant growth, freedom of movement, ice storm, commune with nature, tree stride, wall of thorns, arboreal curse

Spell Slots

0,4,3,3,3,2,1,1

Other data

description

"During full moons, inhabitants of Etharis stay inside with the doors barred and windows tightly shut. Even then, they look at those indoors with them with a suspicious eye. One never knows."