Werewolf Ravager

Grim Hollow: Lairs of Etharis p. 83 (Third Party)

Size
Medium
Type
humanoid (any, shapechanger)
Alignment
any alignment
AC
13
Hit Points
91 (14d8+28)
Speed
walk 30 ft. (50 ft. in hybrid form)
Saving Throws
Str +6, Dex +6
Skills
Perception +5
Immunities
bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Vulnerabilities
bludgeoning, piercing, and slashing from nonmagical attacks that are silvered
Condition Immunities
Charmed, Frightened
Senses
darkvision 60 ft.
Passive Perception
15
Languages
any two languages
Challenge
7
Lineage
Werewolf
STR
17
+3
DEX
16
+3
CON
14
+2
INT
9
−1
WIS
15
+2
CHA
10
+0

Traits

Proficiency Bonus

+3

Grappler

While a creature is grappled by the werewolf ravager, the werewolf has advantage on attack rolls against grappled targets, and the target takes an additional 3 1d6 damage whenever it is hit with the werewolf's bite or claw attack.

Shapechanger

The werewolf can use its action to polymorph into a wolf-humanoid hybrid or back into its true form, which is humanoid. Any armor it is wearing merges into its hybrid form. It reverts to its true form if it dies.

Actions

Multiattack

The werewolf ravager makes two melee attacks. It can only make one bite attack per turn.

Bite (Hybrid Form Only)

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage. The target must succeed on a DC 14 Strength saving throw or be grappled.

Additionally, if the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with werewolf lycanthropy.

Claw (Hybrid Form Only)

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage.

Short Sword

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage.

Other data

description

"During full moons, inhabitants of Etharis stay inside with the doors barred and windows tightly shut. Even then, they look at those indoors with them with a suspicious eye. One never knows."