White Maw

Tales from the Yawning Portal p. 248

Size
Gargantuan
Type
ooze
Alignment
chaotic neutral
AC
5
Hit Points
217 (14d20+70)
Speed
walk 10 ft.
Resistances
acid, cold, fire
Immunities
poison
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
10
Languages
telepathy 50 ft.
Challenge
10
STR
18
+4
DEX
1
−5
CON
20
+5
INT
12
+1
WIS
10
+0
CHA
3
−4

Traits

Amorphous Form

White Maw can occupy another creature's space and vice versa.

Corrode Metal

Any nonmagical weapon made of metal that hits White Maw corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. if its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits White Maw is destroyed after dealing damage. White Maw can eat through 2-inch-thick, nonmagical metal in 1 round.

False Appearance

While White Maw remains motionless, it is indistinguishable from white stone.

Killer Response

Any creature that starts its turn in White Maw's space is targeted by a pseudopod attack if White Maw isn't incapacitated.

Actions

Pseudopod

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) bludgeoning damage plus 9 (2d8) acid damage. If the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.

Other data

description