Wind Demon
Creature Codex (3pp)
- Size
- Small
- Type
- fiend (demon)
- Alignment
- chaotic evil
- AC
- 15 (natural armor)
- Hit Points
- 28 (8d6)
- Speed
- walk 30 ft., fly 60 ft.
- Skills
- Stealth +8
- Resistances
- fire, lightning
- Immunities
- cold, poison
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 8
- Languages
- Common, Abyssal
- Challenge
- 2
Traits
Arrow Bane
When the wind demon is targeted by an attack or spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the attacker has disadvantage on the attack roll. On a 6, the wind demon is unaffected, and the attack is reflected back at the attacker as though it originated from the wind demon, turning the attacker into the target.
Magic Resistance
The wind demon has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The wind demon makes two frost claw attacks.
Frost Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage plus 3 (1d6) cold damage.
Reactions
Swift as Frost
After a creature the wind demon can see damages it with an attack, the wind demon can move up to its speed without provoking opportunity attacks.