Wirbeln Fungi
Creature Codex (3pp)
- Size
- Small
- Type
- plant
- Alignment
- lawful neutral
- AC
- 13
- Hit Points
- 16 (3d8+3)
- Speed
- walk 20 ft., fly 20 ft.
- Skills
- Perception +3, Stealth +5
- Condition Immunities
- blinded, deafened, frightened, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 13
- Languages
- Common, Elvish, Druidic, Sylvan
- Challenge
- 1
- Environment
- forest, swamp
Traits
Natural Appearance
While the wirbeln remains motionless, it is indistinguishable from an ordinary fungus.
Actions
Poison Needle
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Poison Dart
Ranged Weapon Attack. +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature, it must make a DC 13 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Spore Cloud
(Recharge 56). The wirbeln ejects spores in a 15foot cone. All creatures that are not wirbeln fungi must succeed on a DC 13 Constitution saving throw or take 5 (1d10) poison damage and be subject to one of the following effects for 1 minute, depending on the wirbeln's color. green is poisoned; red is blinded; yellow is incapacitated; blue is paralyzed; purple is frightened; and black is 5 (2d4) poison damage each round.
The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.