Witchlight Hand
The Wild Beyond the Witchlight p. 27
- Size
- Medium
- Type
- humanoid
- Alignment
- any alignment
- AC
- 12
- Hit Points
- 9 (2d8)
- Speed
- walk 30 ft.
- Skills
- Sleight of Hand +6
- Passive Perception
- 11
- Languages
- Common plus any one language
- Challenge
- 1/8
STR
10
+0
DEX
14
+2
CON
11
+0
INT
12
+1
WIS
13
+1
CHA
12
+1
Traits
Proficiency Bonus
+2
Secret Expertise
The hand has one of these additional skills: Acrobatics +6, Animal Handling +5, Arcana +5, Athletics +4, Medicine +5, or Performance +5.
Actions
Dagger
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Pixie Dust (1/Day)
The hand sprinkles a pinch of pixie dust on itself or another creature it can see within 5 feet of it. The recipient gains a flying speed of 30 feet for 1 minute. If the creature is airborne when this effect ends, it falls safely to the ground, taking no damage and landing on its feet.
recharge
1/DAY
Spellcasting
The hand casts one of the following spells, using Charisma as the spellcasting ability:
- At will: dancing lights, message, prestidigitation
Spells
dancing lights, message, prestidigitation