Wyrmskull Ooze

Heliana's Guide to Monster Hunting - Part One

Size
Large
Type
ooze
Alignment
unaligned
AC
13 (natural armor)
Hit Points
114 (12d10+48)
Speed
walk 30 ft., climb 30 ft.
Immunities
acid
Condition Immunities
charmed, deafened, exhaustion, frightened, poisoned
Senses
blindsight 30 ft., darkvision 60 ft.
Passive Perception
13
Languages
understands the languages its summoner speaks
Challenge
3
Lineage
Ooze
STR
18
+4
DEX
9
−1
CON
18
+4
INT
7
−2
WIS
10
+0
CHA
5
−3

Traits

Proficiency Bonus

+2

Spider Climb

The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The ooze makes two melee attacks.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the target is grappled (escape DC 14). A creature grappled by the ooze takes 3 (1d6) acid damage at the start of each of its turns. The ooze can only grapple one creature at a time and, while it does so, it can't use its bite against another creature.

Pseudopod

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 3 (1d6) acid damage.

Corrode Object (3/Day)

The ooze touches a Medium or smaller nonmagical object that isn't being worn or carried, causing it to corrode and dissolve over the course of 1 minute.

recharge

3/DAY

Other data

description