Xvart
Mordenkainen Presents: Monsters of the Multiverse p. 267,
- Size
- Small
- Type
- monstrosity
- Alignment
- typically chaotic evil
- AC
- 13 (leather armor)
- Hit Points
- 7 (2d6)
- Speed
- walk 30 ft.
- Skills
- Stealth +4
- Senses
- darkvision 30 ft.
- Passive Perception
- 8
- Languages
- Abyssal
- Challenge
- 1/8
STR
8
−1
DEX
14
+2
CON
10
+0
INT
8
−1
WIS
7
−2
CHA
7
−2
Traits
Proficiency Bonus
+2
Raxivort's Tongue
The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.
Actions
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If at least one of the xvart's allies is within 5 feet of the target, the xvart can push the target 5 feet if the target is a Medium or smaller creature.
Sling
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1 d4 + 2) bludgeoning damage.
Low Cunning (Bonus Action)
The xvart takes the Disengage action.