Yek

Creature Codex (3pp)

Size
Small
Type
fiend (demon)
Alignment
chaotic evil
AC
16 (natural armor)
Hit Points
77 (14d6+28)
Speed
walk 30 ft., climb 30 ft.
Saving Throws
Str +5, Dex +5, Con +4, Int +1
Skills
Perception +3, Stealth +5
Resistances
cold, fire, lightning
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Passive Perception
13
Languages
Abyssal, telepathy 120 ft.
Challenge
4
STR
16
+3
DEX
16
+3
CON
15
+2
INT
9
−1
WIS
13
+1
CHA
10
+0

Traits

Devouring Swarm

If a creature has three or more yek attached to it from a bite attack at the end of its turn, the creature must succeed on a DC 12 Constitution saving throw or its Constitution score is reduced by 1d4 as the demons feast upon the creature's flesh.

Magic Resistance

The yek has advantage on saving throws against spells and other magical effects.

Pack Tactics

The yek has advantage on attack rolls against a creature if at least one of the yek's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

The yek makes one bite attack and one claw attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage, and, if the target is Large or smaller, the yek demon attaches to it. While attached, the yek demon can make this attack only against the target and has advantage on the attack roll. The yek demon can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the yek demon by succeeding on a DC 13 Strength check.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (3d4 + 3) slashing damage.

Other data

description