Yorn

Waterdeep: Dragon Heist p. 150

Size
Medium
Type
humanoid (half-orc)
Alignment
lawful evil
AC
11 (leather armor)
Hit Points
32 (5d8+10)
Speed
walk 30 ft.
Skills
Intimidation +2
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Orc
Challenge
1/2
STR
15
+2
DEX
11
+0
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
11
+0

Traits

Pack Tactics

The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Relentless Endurance (1/Day)

When reduced to 0 hit points Yorn drops to 1 hit point instead.

recharge

1/DAY

Actions

Multiattack

The thug makes two melee attacks.

Mace

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Other data

description

A burly half-orc Zhentarim in the employ of Manshoon