Young Dragon Turtle

Fizban's Treasury of Dragons p. 192

Size
Huge
Type
dragon
Alignment
typically neutral
AC
19 (natural armor)
Hit Points
178 (17d12+68)
Speed
walk 20 ft., swim 40 ft.
Saving Throws
Dex +4, Con +8, Wis +5
Resistances
fire
Condition Immunities
frightened, prone
Senses
darkvision 120 ft.
Passive Perception
11
Languages
Aquan, Draconic
Challenge
10
Lineage
Dragon Turtle
STR
21
+5
DEX
10
+0
CON
19
+4
INT
10
+0
WIS
12
+1
CHA
12
+1

Traits

Proficiency Bonus

+4

Amphibious

The dragon turtle can breathe both air and water.

Actions

Multiattack

The dragon turtle makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 6 (1d12) lightning damage.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.

Steam Breath (Recharge 5-6)

The dragon turtle exhales steam in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

recharge

D5

Other data

description

Dragon turtles are mighty creatures whose inherent magic is intimately linked with the oceans of the Material Plane. The dragon turtle presented in the Monster Manual is a typical adult, at least a century old and boasting a valuable hoard. You can use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5 includes lair actions and regional effects that can be used for adult or ancient dragon turtles. An ancient dragon turtle is a mythic creature akin to a greatwyrm, combining the power of multiple echoes from across the worlds of the Material Plane. Such a creature can be as large as an island—and indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering dragon turtles for solid ground. Ancient dragon turtles might sleep for years or decades while floating along the surface of the ocean, enjoying the warmth of the sun and letting vegetation take root on their shells. An angry ancient dragon turtle is terrible to behold, radiating heat from the shell to boil the surrounding water—and any creatures in it. And even if an enemy wears down the dragon turtle's defenses, magical storms manifest to shield the dragon turtle and strike at foes.