Young Mithral Dragon

Tome of Beasts (Third Party)

Size
Medium
Type
dragon
Alignment
neutral
AC
16 (natural armor)
Hit Points
92 (16d8+20)
Speed
walk 50 ft., fly 60 ft.
Saving Throws
Dex +9, Con +4, Wis +5, Cha +5
Skills
Acrobatics +6, Insight +5, Perception +5, Persuasion +5
Resistances
ludgeoning, piercing, and slashing from nonmagical weapons
Immunities
acid, thunder
Condition Immunities
charmed
Senses
blindsight 60 ft., darkvision 120 ft.
Passive Perception
15
Languages
Celestial, Common, Draconic, Primordial
Challenge
6
Lineage
Mithral Dragon
STR
13
+1
DEX
22
+6
CON
13
+1
INT
14
+2
WIS
15
+2
CHA
14
+2

Traits

Innate Spellcasting

The dragon's innate spellcasting ability is Intelligence. It can innately cast the following spells, requiring no material components:

  • At will: tongues
  • 3/day: enhance ability

Actions

Multiattack

The dragon makes one bite attack and two claw attacks.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage, and the target loses 3 hit point from bleeding at the start of each of its turns for six rounds unless it receives magical healing.

Bleeding damage is cumulative; the target loses 3 hp per round for each bleeding wound it has taken from a mithral dragon's claws.

Breath Weapon (Recharge 5-6)

A mithral dragon can spit a 50-foot-long, 5-foot-wide line of metallic shards. Targets in its path take 21 (6d6) magical slashing damage and lose another 5 hit points from bleeding at the start of their turns for 6 rounds; slashing damage is halved by a successful DC 12 Dexterity saving throw, but bleeding damage is not affected. Only magical healing stops the bleeding before 6 rounds. The shards dissolve into wisps of smoke 1 round after the breath weapon's use

recharge

D5

Other data

description