Young Sea Dragon
Tome of Beasts (Third Party)
- Size
- Large
- Type
- dragon
- Alignment
- neutral evil
- AC
- 18 (natural armor)
- Hit Points
- 152 (16d10+64)
- Speed
- walk 40 ft., fly 80 ft., swim 50 ft.
- Saving Throws
- Dex +4, Con +8, Wis +5, Cha +7
- Skills
- Perception +9, Stealth +4
- Immunities
- cold
- Senses
- blindsight 30 ft. darkvision 120 ft.
- Passive Perception
- 19
- Languages
- Common, Draconic
- Challenge
- 9
- Lineage
- Sea Dragon
Traits
Amphibious
The dragon can breathe air and water.
Siege Monster
The dragon deals double damage to objects
and structures
Actions
Multiattack
The dragon makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) cold damage.
Claw
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Tidal Breath (Recharge 5-6)
The dragon exhales a crushing wave of frigid seawater in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw. On a failure, the target takes 27 (5d10) bludgeoning damage and 27 (5d10) cold damage, and is pushed 30 feet away from the dragon and knocked prone.
On a successful save the creature takes half as much damage and isn't pushed or knocked prone.
recharge
D5