Zmey Headling

Tome of Beasts (Third Party)

Size
Medium
Type
dragon
Alignment
chaotic evil
AC
16 (natural armor)
Hit Points
105 (14d8+42)
Speed
walk 30 ft., swim 20 ft.
Resistances
cold, fire
Condition Immunities
paralyzed, unconscious
Senses
darkvision 60 ft.
Passive Perception
13
Languages
Common, Draconic, Sylvan
Challenge
5
STR
16
+3
DEX
10
+0
CON
1
−5
INT
8
−1
WIS
16
+3
CHA
8
−1

Traits

Amphibious

The zmey headling can breathe air and water.

Regeneration

The zmey headling reaver regains 10 hit points at the start of its turn. This trait doesn't function if the zmey headling took acid or fire damage since the end of its previous turn. It dies if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack

The zmey headline makes one bite attack and one claws attack.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Tail

Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Fire Breath (Recharge 5-6)

The zmey headling exhales fire in a 30-foot cone. Each creature in that area takes 16 (3d10) fire damage, or half damage with a successful DC 16 Dexterity saving throw.

recharge

D5

Other data

description