Zombie Snake
Plane Shift: Innistrad p. 17
- Size
- Tiny
- Type
- beast
- Alignment
- unaligned
- AC
- 13
- Hit Points
- 2 (1d4)
- Speed
- walk 30 ft., swim 30 ft.
- Senses
- blindsight 10 ft.
- Passive Perception
- 10
- Challenge
- 1/8
- Lineage
- Snake, Zombie
- Environment
- grassland, forest, swamp, hill, desert, coastal
STR
2
−4
DEX
16
+3
CON
11
+0
INT
1
−5
WIS
10
+0
CHA
3
−4
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.