Zombie Troll

Grim Hollow: Lairs of Etharis p. 121 (Third Party)

Size
Large
Type
undead
Alignment
neutral evil
AC
14 (natural armor)
Hit Points
85 (9d10+36)
Speed
walk 30 ft.
Resistances
Cold, Necrotic
Immunities
Poison
Condition Immunities
Poisoned
Senses
darkvision 60 ft.
Passive Perception
8
Languages
understands Giant but can't speak
Challenge
4
Lineage
Troll, Zombie
STR
19
+4
DEX
6
−2
CON
18
+4
INT
3
−4
WIS
6
−2
CHA
5
−3

Traits

Proficiency Bonus

+2

Regeneration

The zombie troll regains 10 hit points at the start of its turn. If the zombie troll takes acid or radiant damage, this trait doesn't function at the start of the zombie troll's next turn. The zombie troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack

The zombie troll makes two attacks.

Morningstar

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Unrelenting Brute

If a creature is hit by both morningstar attacks, the creature must take a DC 14 Strength saving throw or be knocked prone.

Other data

description

"Running away from a troll is smart. Running away from a troll that casts spells is wishful thinking."