Zombie Troll
Grim Hollow: Lairs of Etharis p. 121 (Third Party)
- Size
- Large
- Type
- undead
- Alignment
- neutral evil
- AC
- 14 (natural armor)
- Hit Points
- 85 (9d10+36)
- Speed
- walk 30 ft.
- Resistances
- Cold, Necrotic
- Immunities
- Poison
- Condition Immunities
- Poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 8
- Languages
- understands Giant but can't speak
- Challenge
- 4
- Lineage
- Troll, Zombie
STR
19
+4
DEX
6
−2
CON
18
+4
INT
3
−4
WIS
6
−2
CHA
5
−3
Traits
Proficiency Bonus
+2
Regeneration
The zombie troll regains 10 hit points at the start of its turn. If the zombie troll takes acid or radiant damage, this trait doesn't function at the start of the zombie troll's next turn. The zombie troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack
The zombie troll makes two attacks.
Morningstar
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Unrelenting Brute
If a creature is hit by both morningstar attacks, the creature must take a DC 14 Strength saving throw or be knocked prone.
Other data
description
"Running away from a troll is smart. Running away from a troll that casts spells is wishful thinking."