Can'trip (TP)
Heliana's Guide to Monster Hunting - Part One p. 499 (Third Party)
- Level
- 0
- School
- Abjuration
- Casting Time
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- 1 Round
- Classes
- Bard, Sorcerer, Warlock, Wizard
Description
You temporarily tangle the Weave around a creature within range that you can see. Until the start of your next turn, each time the creature tries to cast a cantrip whilst this spell affects it, it must succeed on a spellcasting ability check against your spell save DC or waste its action (but not a spell slot). The spell ends if the target moves out of the spell's range. The maximum level of spell inhibited by this cantrip increases when you reach 5th level (1st-level spells), 11th level (2nd-level spells), and 17th level (3rd-level spells).