Enchantment: Consuming Flame
Obojima: Tales from the Tall Grass p. 146 (Third Party)
- Level
- 0
- Classes
- Rogue (Waxwork Rogue (TP)): Enchantments
Description
Prerequisite: 10th Level Required
When you see a hostile creature within 60 feet of you casting a spell, you can use your reaction and spend 3 wick points to quickly ignite the flame of a thin white candle and cast Counterspell. If the spell was successfully countered and was 3rd level or lower, you can spend an additional 2 wick points to reactivate this ability and store the spell inside your candle. While holding the candle, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack modifier, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. Once the spell has been cast, the candle is sundered and becomes unusable. A spell can be stored inside a candle for 24 hours, after which the spell fades and is no longer able to be used.