Lost and Wandering (TP)
Book of Ebon Tides p. 66 (Third Party)
- Level
- 5
- School
- Enchantment
- Casting Time
- 1 action
- Range
- 30 feet
- Components
- V, S
- Duration
- 24 hours
- Classes
- Bard, Cleric, Druid, Ranger
Description
Type: Fey
As the lost spell (see above), and in addition to forgetting all navigation skills and landmarks, the target is compelled to wander off at a walk attacking only in self-defense). After 16 hours, the target can make another Wisdom saving throw. On a failure, the creature falls into an exhausted long rest. A remove curse or greater restoration spell ends this effect.
At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above sth. The creatures must be within 30 feet of each other when you target them. If you use a spell slot of 7th level or higher, a target experiences the spell for a second day, making a Wisdom saving throw after they wake up to continue wandering. If you use a spell slot of 9th level or higher, a target experiences this spell every day for a week.