Ranger Trap: Snare Trap
Heliana's Guide to Monster Hunting - Part One p. 188
- Level
- 0
- Components
- M (2 gp of trap-making materials)
- Classes
- Ranger (Trapper (Legacy)): Traps
Description
Prerequisite: 3rd-level ranger; physical
The bear trap's non-lethal cousin, the snare trap, tangles a creature's feet, causing it to fall. You trap a 5-foot square with ropes and vines. When a Large or smaller creature moves into the trapped area, the trap activates and the creature must succeed on a Strength saving throw or be knocked prone, and its speed becomes 0 feet unless it's immune to being grappled. A creature can use its action to make a Strength (Athletics) check against your ranger save DC, freeing the trapped creature on a success.