Ranger Trap: Thunder Charge

Heliana's Guide to Monster Hunting - Part One p. 190

Level
0
Components
M (3rd-level spell slot)
Classes
Ranger (Trapper (Legacy)): Traps

Description

Prerequisite: 9th-level ranger; magical

When activated, a 30-foot-radius sphere centered on the trap erupts with deafening thunder. Each creature in the area must succeed on a Constitution saving throw or take 8d6 thunder damage and be deafened for the next minute. The noise can be heard 2,000 feet away, or even further in echoey locations or underwater.