Spray of Cards

The Book of Many Things p. 50

Level
2
School
Conjuration
Casting Time
1 action
Range
Self (15-foot cone)
Components
V, S, M (a deck of cards)
Duration
Instantaneous
Classes
Bard, Sorcerer, Warlock, Wizard

Description

You spray a 15-foot cone of spectral cards. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 2d10 force damage and has the blinded condition until the end of its next turn. On a successful save, a creature takes half as much damage only.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 for each slot level above 2nd.

Blinded:

  • A blinded creature can't see and automatically fails any ability check that requires sight.
  • Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage.