Tentacle Lash (TP)
Heliana's Guide to Monster Hunting - Part One p. 512 (Third Party)
- Level
- 4
- School
- Transmutation
- Casting Time
- 1 action
- Range
- Self
- Components
- V, S, M (a miniature plunger)
- Duration
- Concentration, up to 1 minute
- Classes
- Druid, Ranger, Warlock, Wizard
Description
One of your arms elongates into a long, wet, suckered tentacle. When you cast this spell, and as an action on each of your turns, you can make a melee spell attack against a creature within 30 feet of you. On a hit, the target takes 5d8 bludgeoning damage and it must make a Strength saving throw if it is Huge or smaller. On a failure, you can choose one of the following effects:
- The target is knocked prone.
- The target is shoved 5 feet in a direction of your choice.
- You disarm the target; you take one item the target is holding and return it to your person.
The tentacle also serves as an appendage that can be used like a grappling hook or rope (GM's discretion).
At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.