Tentacle Lash (TP)

Heliana's Guide to Monster Hunting - Part One p. 512 (Third Party)

Level
4
School
Transmutation
Casting Time
1 action
Range
Self
Components
V, S, M (a miniature plunger)
Duration
Concentration, up to 1 minute
Classes
Druid, Ranger, Warlock, Wizard

Description

One of your arms elongates into a long, wet, suckered tentacle. When you cast this spell, and as an action on each of your turns, you can make a melee spell attack against a creature within 30 feet of you. On a hit, the target takes 5d8 bludgeoning damage and it must make a Strength saving throw if it is Huge or smaller. On a failure, you can choose one of the following effects:

  • The target is knocked prone.
  • The target is shoved 5 feet in a direction of your choice.
  • You disarm the target; you take one item the target is holding and return it to your person.

The tentacle also serves as an appendage that can be used like a grappling hook or rope (GM's discretion).

At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.