Aberrant Spirit

Tasha's Cauldron of Everything p. 109

Tamaño
Mediano
Tipo
aberration
Alineamiento
sin alineamiento
CA
15 (natural armor)
Puntos de golpe
80
Velocidad
walk 30 ft., fly 30 ft. (hover) (Beholderkin only)
Inmunidades
psychic
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Deep Speech, understands the languages you speak
Desafío
3
Linaje
Spirit
FUE
16
+3
DES
10
+0
CON
15
+2
INT
16
+3
SAB
10
+0
CAR
6
−2

Rasgos

Hit Points

40 + 10 for each spell level above 4th

Armor Class

11 + the level of the spell (natural armor)

CR

Proficiency Bonus equals your bonus

Regeneration (Slaad Only)

The aberration regains 5 hit points at the start of its turn if it has at least 1 hit point.

Whispering Aura (Star Spawn Only)

At the start of each of the aberration's turns, each creature within 5 feet of the aberration must succeed on a Wisdom saving throw against your spell save DC or take 2d6 psychic damage, provided that the aberration isn't incapacitated.

Acciones

Multiattack

The aberration makes a number of attacks equal to half this spell's level (rounded down).

Eye Ray (Beholderkin Only)

Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one target. Hit: 1d8 + 3 + the spell's level psychic damage.

Claws (Slaad Only)

Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d10 + 3 + the spell's level slashing damage. If the target is a creature, it can't regain hit points until the start of the aberration's next turn.

Psychic Slam (Star Spawn Only)

Melee Spell Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 3 + the spell's level psychic damage.

Otros datos

description