Albino Death Weasel
Creature Codex (3pp)
- Tamaño
- Grande
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 13 (natural armor)
- Puntos de golpe
- 45 (6d10+12)
- Velocidad
- walk 50 ft., burrow 30 ft.
- Habilidades
- Perception +4, Stealth +4
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 14
- Desafío
- 1
Rasgos
Keen Hearing And Smell
The weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pounce
If the weasel moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the weasel can make one bite attack against it as a bonus action.
Acciones
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
The target is also grappled (escape DC 13) if it is a Medium or smaller creature and the albino weasel isn't already grappling a creature. Until this grapple ends, the target is restrained and the albino death weasel can't claw another target.
Musk Spray (Recharge 5-6)
The weasel unleashes a spray of foul musk in a 20-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
recharge
D5