Albino Dwarf Spirit Warrior
Tomb of Annihilation p. 210
- Tamaño
- Mediano
- Tipo
- humanoid (dwarf)
- Alineamiento
- cualquier alineamiento
- CA
- 13 (hide armor)
- Puntos de golpe
- 30 (4d8+12)
- Velocidad
- walk 25 ft.
- Habilidades
- Perception +4, Stealth +3, Survival +4
- Resistencias
- poison
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 14
- Idiomas
- Common, Dwarvish
- Desafío
- 1
- Linaje
- Albino Dwarf
Rasgos
Dwarven Resilience
The dwarf has advantage on saving throws against poison.
Innate Spellcasting
The dwarf's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no material components:
- 1/day each: hunter's mark, jump, pass without trace, speak with animals, speak with plants
Acciones
Handaxe
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Conjuros
hunter's mark, jump, pass without trace, speak with animals, speak with plants
Otros datos
description
The albino dwarves of Chult were driven from their subterranean homes by volcanic activity, and those who didn't seek refuge in Port Nyanzaru adapted to living in the jungle. They make armor out of dinosaur hide; shape weapons out of dinosaur bones, flint, and wood; and craft ornate jewelry out of bones, feathers, tusks, and stone beads. Albino dwarves haven't forgotten how to forge metal, but they seldom have the means to do so.
Albino Dwarf Spirit Warriors: An albino dwarf can become so attuned to the land of Chult that a benevolent nature spirit takes notice and bestows a powerful charm on the dwarf, granting it innate spellcasting abilities. These dwarf spirit warriors dedicate themselves to preserving the natural beauty of Chult and battling unnatural threats. An albino dwarf spirit warrior has the statistics of an albino dwarf warrior, except it has a challenge rating of 1 (200 XP) and gains an Innate Spellcasting feature.