Ancient Mandriano

Creature Codex (3pp)

Tamaño
Enorme
Tipo
plant
Alineamiento
legal malvado
CA
14 (natural armor)
Puntos de golpe
102 (12d12+24)
Velocidad
walk 40 ft.
Habilidades
Athletics +8, Perception +3, Stealth +2
Inmunidades
poison
Vulnerabilidades
fire, necrotic, bludgeoning, piercing, slashing
Inmunidad a estados
exhaustion, poisoned
Percepción pasiva
13
Desafío
8
Entorno
badlands
FUE
21
+5
DES
8
−1
CON
15
+2
INT
12
+1
SAB
10
+0
CAR
7
−2

Rasgos

Siege Monster

The ancient mandriano deals double damage to objects and structures.

Acciones

Multiattack

The ancient mandriano makes two swipe attacks.

Swipe

Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 15 (3d6 + 5) slashing damage.

If the target is Medium or smaller, it is grappled (escape DC 16). Until this grapple ends, the target is restrained. It can grapple up to three creatures.

Consume the Spark

As the mandriano, except the target must make a DC 16 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much on a succes.

Call the Dead (3/Day)

The ancient mandriano animates one humanoid corpse within 60 feet. This works like the animate dead spell, except it only creates zombies and the zombies. The mandriano can control up to twenty zombies at one time.

recharge

3/DAY

Otros datos

description