Animated Glass Statue

Critical Role: Call of the Netherdeep p. 109

Tamaño
Grande
Tipo
construct
Alineamiento
neutral malvado
CA
10
Puntos de golpe
22 (3d10+6)
Velocidad
walk 10 ft., fly 60 ft.
Habilidades
Perception +3
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
understands Common but can't speak it
Desafío
1
Linaje
Giant Vulture, Animated Object
FUE
15
+2
DES
10
+0
CON
15
+2
INT
6
−2
SAB
12
+1
CAR
7
−2

Rasgos

Proficiency Bonus

+2

Keen Sight and Smell

The statue has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics

The statue has advantage on an attack roll against a creature if at least one of the statue's allies is within 5 feet of the creature and the ally isn't incapacitated.

Acciones

Multiattack

The statue makes two attacks: one with its beak and one with its talons.

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Otros datos

description