Black Abishai
Mordenkainen Presents: Monsters of the Multiverse p. 38,
- Tamaño
- Mediano
- Tipo
- fiend (devil)
- Alineamiento
- typically lawful evil
- CA
- 15 (natural armor)
- Puntos de golpe
- 58 (9d8+18)
- Velocidad
- walk 30 ft., fly 40 ft.
- Salvaciones
- Dex +6, Wis +6
- Habilidades
- Perception +6, Stealth +6
- Resistencias
- cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
- Inmunidades
- acid, fire, poison
- Inmunidad a estados
- poisoned
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 16
- Idiomas
- Draconic, Infernal, telepathy 120 ft.
- Desafío
- 7
- Linaje
- Abishai
Rasgos
Proficiency Bonus
+3
Devil's Sight
Magical darkness doesn't impede the abishai's darkvision.
Magic Resistance
The abishai has advantage on saving throws against spells and other magical effects.
Acciones
Multiattack
The abishai makes one Bite attack and two Scimitar attacks.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 9 (2d8) acid damage.
Scimitar
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage.
Creeping Darkness (Recharge 6)
The abishai casts darkness at a point within 120 feet of it, requiring no spell components or concentration. Wisdom is its spellcasting ability for this spell. While the spell persists, the abishai can move the area of darkness up to 60 feet as a bonus action.
recharge
D6
Shadow Stealth (Bonus Action)
While in dim light or darkness, the abishai takes the Hide action.