Blackguard

Volo's Guide to Monsters p. 211,

Tamaño
Mediano
Tipo
humanoid (any race)
Alineamiento
Any Non-Good Alignment
CA
18 (plate armor)
Puntos de golpe
153 (18d8+72)
Velocidad
walk 30 ft.
Salvaciones
Wis +5, Cha +5
Habilidades
Athletics +7, Deception +5, Intimidation +5
Percepción pasiva
12
Idiomas
any one language (usually Common)
Desafío
8
Entorno
underdark, urban
FUE
18
+4
DES
11
+0
CON
18
+4
INT
11
+0
SAB
14
+2
CAR
15
+2

Rasgos

Spellcasting

The blackguard is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It has the following paladin spells prepared:

  • 1st level (4 slots): command, protection from evil and good, thunderous smite
  • 2nd level (3 slots): branding smite, find steed
  • 3rd level (2 slots): blinding smite, dispel magic

Acciones

Multiattack

The blackguard makes three attacks with its glaive or its shortbow.

Glaive

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Shortbow

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dreadful Aspect (Recharges after a Short or Long Rest)

The blackguard exudes magical menace. Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.

recharge

SHORT

Conjuros

command, protection from evil and good, thunderous smite, branding smite, find steed, blinding smite, dispel magic

Espacios de conjuro

0,4,3,2

Otros datos

description

Blackguards are paladins who broke their sacred oaths and now indulge their own dark ambitions. They consort with fiends and undead, and they reject all goodly things from their former lives.