Blackguard

Mordenkainen Presents: Monsters of the Multiverse p. 63,

Tamaño
Mediano
Tipo
humanoid (paladin)
Alineamiento
typically neutral evil
CA
18 (plate armor)
Puntos de golpe
119 (14d8+56)
Velocidad
walk 30 ft.
Salvaciones
Wis +5, Cha +5
Habilidades
Athletics +7, Deception +5, Intimidation +5
Percepción pasiva
12
Idiomas
any one language (usually Common)
Desafío
8
FUE
18
+4
DES
11
+0
CON
18
+4
INT
11
+0
SAB
14
+2
CAR
15
+2

Rasgos

Proficiency Bonus

+3

Acciones

Multiattack

The blackguard makes three attacks, using Glaive, Shortbow, or both.

Glaive

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage plus 9 (2d8) necrotic damage.

Shortbow

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Dreadful Aspect (Recharges after a Short or Long Rest)

Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened of the blackguard for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.

recharge

SHORT

Spellcasting

The blackguard casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

  • 2/day each: command, dispel magic, find steed

Smite (Bonus Action)

Immediately after the blackguard hits a target with an attack roll, the blackguard can force that target to make a DC 13 Constitution saving throw. On a failed save, the target suffers one of the following effects of the blackguard's choice:

Blind: The target is blinded for 1 minute. The blinded target can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Shove: The target is pushed up to 10 feet away and knocked prone.

Conjuros

command, dispel magic, find steed

Otros datos

description