Bulezau

Mordenkainen Presents: Monsters of the Multiverse p. 67,

Tamaño
Mediano
Tipo
fiend (demon)
Alineamiento
typically chaotic evil
CA
14 (natural armor)
Puntos de golpe
52 (7d8+21)
Velocidad
walk 40 ft.
Resistencias
cold, fire, lightning
Inmunidades
poison
Inmunidad a estados
charmed, frightened, poisoned
Sentidos
darkvision 120 ft.
Percepción pasiva
9
Idiomas
Abyssal, telepathy 60 ft.
Desafío
3
FUE
15
+2
DES
14
+2
CON
17
+3
INT
8
−1
SAB
9
−1
CAR
6
−2

Rasgos

Proficiency Bonus

+2

Rotting Presence

When any creature that isn't a demon starts its turn within 30 feet of the bulezau, that creature must succeed on a DC 13 Constitution saving throw or take 3 (1d6) necrotic damage.

Standing Leap

The bulezau's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Sure-Footed

The bulezau has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Acciones

Barbed Tail

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage plus 4 (1d8) necrotic damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw against disease or become poisoned until the disease ends. While poisoned in this way, the target sports festering boils, coughs up flies, and sheds rotting skin, and the target must repeat the saving throw after every 24 hours that elapse. On a successful save, the disease ends. On a failed save, the target's hit point maximum is reduced by 4 (1d8). The target dies if its hit point maximum is reduced to 0.

Otros datos

description