Bullywug Knight

The Wild Beyond the Witchlight p. 231

Tamaño
Mediano
Tipo
humanoid
Alineamiento
typically lawful good
CA
18 (plate armor)
Puntos de golpe
66 (12d8+12)
Velocidad
walk 30 ft., swim 30 ft.
Salvaciones
Con +3, Wis +2
Percepción pasiva
10
Idiomas
Bullywug, Common
Desafío
2
Linaje
Bullywug
FUE
16
+3
DES
12
+1
CON
13
+1
INT
9
−1
SAB
11
+0
CAR
14
+2

Rasgos

Proficiency Bonus

+2

Amphibious

The knight can breathe air and water.

Speak with Frogs and Toads

The knight can communicate simple concepts to frogs and toads when it speaks in Bullywug.

Standing Leap

The knight's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Acciones

Multiattack

The knight makes two Glaive attacks.

Glaive

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

Croak of Charming (Recharges after a Short or Long Rest)

The knight makes a loud croak while targeting one creature it can see within 30 feet of it. The target must succeed on a DC 12 Wisdom saving throw or be charmed until the end of its next turn.

recharge

SHORT

Otros datos

description