Canopic Golem

Candlekeep Mysteries p. 179

Tamaño
Grande
Tipo
construct
CA
17 (natural armor)
Puntos de golpe
252 (24d10+120)
Velocidad
walk 30 ft.
Salvaciones
Int +3, Wis +5, Cha +0
Inmunidades
poison
Inmunidad a estados
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 120 ft.
Percepción pasiva
10
Desafío
13
Linaje
Golem
FUE
20
+5
DES
10
+0
CON
20
+5
INT
7
−2
SAB
11
+0
CAR
1
−5

Rasgos

Proficiency Bonus

+5

Limited Spell Immunity

The golem automatically succeeds on saving throws against spells of 7th level or lower, and the attack rolls of such spells always miss it.

Unusual Nature

The golem doesn't require air, food, drink, or sleep.

Acciones

Multiattack

The golem makes two attacks.

Slam

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 27 (4d10 + 5) force damage.

Crystal Dart

Ranged Weapon Attack: +10 to hit, range 120 ft., one target. Hit: 14 (2d8 + 5) force damage.

Reacciones

Spell Deflection

In response to a spell attack missing the golem, it causes that spell to hit another creature within 120 feet of it that it can see.

Otros datos

description