Cavalier

Dungeons of Drakkenheim p. 218 (Third Party)

Tamaño
Mediano
Tipo
humanoid
Alineamiento
cualquier alineamiento
CA
19 (splint, shield)
Puntos de golpe
90 (12d8+36)
Velocidad
walk 30 ft.
Salvaciones
Wis +4, Cha +5
Habilidades
Animal Handling +4, Athletics +7, Perception +4, Persuasion +5
Percepción pasiva
14
Idiomas
Any two
Desafío
5
FUE
18
+4
DES
10
+0
CON
16
+3
INT
10
+0
SAB
12
+1
CAR
15
+2

Rasgos

Proficiency Bonus

+3

Spellcasting

The cavalier is an 8th-level spellcaster that uses Charisma as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). They have the following paladin spells prepared:

  • 1st level (4 slots): bless, command, cure wounds
  • 2nd level (3 slots): branding smite, find steed

Bravery

The cavalier has advantage on saving throws against being frightened.

Light's Fury

The cavalier deals an extra 9 (2d8) radiant damage when it hits with a weapon attack.

Skilled Rider

While mounted, the cavalier may force an attack targeted at their mount to target them instead.

Acciones

Multiattack

The cavalier makes two melee attacks.

Lance

Melee Weapon Attack: +7 to hit (with disadvantage against a target within 5 ft.), reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 9 (2d8) radiant damage.

Javelin

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target Hit: 7 (1d6 + 4) piercing damage plus 9 (2d8) radiant damage.

Conjuros

bless, command, cure wounds, branding smite, find steed

Espacios de conjuro

0,4,3

Otros datos

description

These righteous knights take to battle upon heavily armored steeds or winged griffons.