Clacking Skeleton
Creature Codex (3pp) p. 340
- Tamaño
- Mediano
- Tipo
- undead (skeleton)
- Alineamiento
- neutral malvado
- CA
- 14 (armor scraps)
- Puntos de golpe
- 45 (10d8)
- Velocidad
- walk 30 ft.
- Inmunidades
- poison
- Vulnerabilidades
- bludgeoning
- Inmunidad a estados
- exhaustion, poisoned
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 9
- Idiomas
- Understands the languages it knew in life but can't speak
- Desafío
- 2
FUE
14
+2
DES
12
+1
CON
11
+0
INT
6
−2
SAB
8
−1
CAR
5
−3
Rasgos
Horrid Clacking
If the clacking skeleton moves at least 10 feet, each beast or humanoid within 30 feet of the skeleton that can hear it must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn.
Acciones
Multiattack
The clacking skeleton makes two attacks. one with its glaive and one with its gore or two with its shortbow.
Glaive
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.
Gore
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Shortbow
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.