Clay Gladiator

Tomb of Annihilation p. 100

Tamaño
Mediano
Tipo
construct
Alineamiento
sin alineamiento
CA
17 (natural armor, shield)
Puntos de golpe
112 (15d8+45)
Velocidad
walk 30 ft., climb 30 ft.
Salvaciones
Str +7, Dex +5, Con +6
Habilidades
Athletics +10, Intimidation +5
Inmunidades
poison
Inmunidad a estados
charmed, frightened, poisoned
Percepción pasiva
11
Desafío
5
FUE
18
+4
DES
15
+2
CON
16
+3
INT
10
+0
SAB
12
+1
CAR
15
+2

Rasgos

Climbing

The gladiator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Steadfast

The gladiator can't be disarmed, and cannot make ranged attacks.

Brute

A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

Acciones

Multiattack

The gladiator makes three melee attacks.

Spear

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands.

Shield Bash

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reacciones

Parry

The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

Otros datos

description

A clay gladiator fights if attacked or when called to the gladiatorial pit. If reduced to 0 hit points outside of the gladiatorial pit, the gladiator disappears along with its possessions, reappears in its cell at full health with spear and shield in hand, and returns to the gladiatorial pit if it can. If defeated in the gladiatorial pit, the gladiator leaves its spear behind before reforming in its cell