Clockwork Bronze Scout

Mordenkainen Presents: Monsters of the Multiverse p. 79,

Tamaño
Mediano
Tipo
construct
Alineamiento
sin alineamiento
CA
13
Puntos de golpe
36 (8d8)
Velocidad
walk 30 ft., burrow 30 ft.
Habilidades
Perception +6, Stealth +7
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
16
Idiomas
understands one language of its creator but can't speak
Desafío
1
Linaje
Clockwork
FUE
10
+0
DES
16
+3
CON
11
+0
INT
3
−4
SAB
14
+2
CAR
1
−5

Rasgos

Proficiency Bonus

+2

Earth Armor

The clockwork doesn't provoke opportunity attacks when it burrows.

Magic Resistance

The clockwork has advantage on saving throws against spells and other magical effects.

Unusual Nature

The clockwork doesn't require air, food, drink, or sleep.

Acciones

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) lightning damage.

Lightning Flare (Recharges after a Short or Long Rest)

Each creature in contact with the ground within 15 feet of the clockwork must make a DC 13 Dexterity saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one.

recharge

SHORT

Otros datos

description