Clockwork Stone Defender

Mordenkainen Presents: Monsters of the Multiverse p. 80,

Tamaño
Mediano
Tipo
construct
Alineamiento
sin alineamiento
CA
16 (natural armor)
Puntos de golpe
105 (14d8+42)
Velocidad
walk 30 ft.
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
understands one language of its creator but can't speak
Desafío
4
Linaje
Clockwork
FUE
19
+4
DES
10
+0
CON
17
+3
INT
3
−4
SAB
10
+0
CAR
1
−5

Rasgos

Proficiency Bonus

+2

Magic Resistance

The clockwork has advantage on saving throws against spells and other magical effects.

Unusual Nature

The clockwork doesn't require air, food, drink, or sleep.

Acciones

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, and if the target is Large or smaller, it is knocked prone.

Reacciones

Intercept Attack

In response to another creature within 5 feet of it being hit by an attack roll, the clockwork gives that creature a +5 bonus to its AC against that attack, potentially causing a miss. To use this ability, the clockwork must be able to see the creature and the attacker.

Otros datos

description