Deathlock

Mordenkainen Presents: Monsters of the Multiverse p. 86,

Tamaño
Mediano
Tipo
undead (warlock)
Alineamiento
typically neutral evil
CA
12
Puntos de golpe
36 (8d8)
Velocidad
walk 30 ft.
Salvaciones
Int +4, Cha +5
Habilidades
Arcana +4, History +4
Resistencias
necrotic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Inmunidades
poison
Inmunidad a estados
exhaustion, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
11
Idiomas
the languages it knew in life
Desafío
4
Linaje
Deathlock
FUE
11
+0
DES
15
+2
CON
10
+0
INT
14
+2
SAB
12
+1
CAR
16
+3

Rasgos

Proficiency Bonus

+2

Turn Resistance

The deathlock has advantage on saving throws against any effect that turns Undead.

Unusual Nature

The deathlock doesn't require air, food, drink, or sleep.

Acciones

Multiattack

The deathlock makes two Deathly Claw or Grave Bolt attacks.

Deathly Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) necrotic damage.

Grave Bolt

Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 14 (2d10 + 3) necrotic damage.

Spellcasting

The deathlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):

  • At will: detect magic, disguise self, mage armor, mage hand
  • 1/day each: dispel magic, hunger of Hadar, invisibility, spider climb

Conjuros

detect magic, disguise self, mage armor, mage hand, dispel magic, hunger of Hadar, invisibility, spider climb

Otros datos

description