Derro Raider

Quests from the Infinite Staircase p. 196

Tamaño
Pequeño
Tipo
aberration
Alineamiento
typically chaotic evil
CA
12 (leather armor)
Puntos de golpe
16 (3d6+6)
Velocidad
walk 30 ft.
Habilidades
Stealth +3, Athletics +4
Sentidos
darkvision 120 ft.
Percepción pasiva
7
Idiomas
Dwarvish, Undercommon
Desafío
1/4
FUE
14
+2
DES
12
+1
CON
14
+2
INT
11
+0
SAB
5
−3
CAR
9
−1

Rasgos

Proficiency Bonus

+2

Magic Resistance

The derro has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, the derro has disadvantage on attack rolls.

Acciones

Hooked Spear

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a Medium or smaller creature, the derro can choose to deal no damage, and instead the target has the prone condition.

Throwing Hammer

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft. Hit: 5 (1d6 + 2) bludgeoning damage.

Otros datos

description