Dinosaur Skeleton
Journeys through the Radiant Citadel p. 57
- Tamaño
- Grande
- Tipo
- undead
- Alineamiento
- sin alineamiento
- CA
- 13 (natural armor)
- Puntos de golpe
- 51 (6d10+18)
- Velocidad
- walk 60 ft.
- Habilidades
- Perception +5
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 15
- Desafío
- 2
- Linaje
- Skeleton, Dinosaur
FUE
19
+4
DES
13
+1
CON
17
+3
INT
2
−4
SAB
12
+1
CAR
5
−3
Rasgos
Proficiency Bonus
+2
Pounce
If the skeleton moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the skeleton can make one bite attack against it as a bonus action.
Acciones
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.