Dinosaur Skeleton
Journeys through the Radiant Citadel p. 57
- Size
- Large
- Type
- undead
- Alignment
- unaligned
- AC
- 13 (natural armor)
- Hit Points
- 51 (6d10+18)
- Speed
- walk 60 ft.
- Skills
- Perception +5
- Senses
- darkvision 60 ft.
- Passive Perception
- 15
- Challenge
- 2
- Lineage
- Skeleton, Dinosaur
STR
19
+4
DEX
13
+1
CON
17
+3
INT
2
−4
WIS
12
+1
CHA
5
−3
Traits
Proficiency Bonus
+2
Pounce
If the skeleton moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the skeleton can make one bite attack against it as a bonus action.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.