Don-Jon Raskin
Essentials Kit: Dragon of Icespire Peak p. 56
- Tamaño
- Mediano
- Tipo
- humanoid (human)
- Alineamiento
- neutral
- CA
- 10
- Puntos de golpe
- 44 (8d8+8)
- Velocidad
- walk 30 ft.
- Salvaciones
- Dex +2, Con +3
- Habilidades
- Deception +4, Persuasion +4
- Percepción pasiva
- 10
- Idiomas
- Common, Dwarvish
- Desafío
- 1/2
FUE
11
+0
DES
10
+0
CON
13
+1
INT
12
+1
SAB
10
+0
CAR
14
+2
Rasgos
Brave
Don-Jon has advantage on saving throws against being frightened.
Not Dead Yet (Recharges after a Long Rest)
If damage reduces Don-Jon to 0 hit points, he drops to 1 hit point instead and gains advantage on attack rolls until the end of his next turn.
recharge
LONG
Acciones
Multiattack
Don-Jon makes three melee attacks.
Dagger
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Sling
Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Otros datos
description
Adventurers who undertake the Mountain's Toe Quest meet Don-Jon Raskin, a fearless troubleshooter who has experienced more than his fair share of adventures.